Talk:Euler's theorem (rotation): Difference between revisions
Jump to navigation
Jump to search
imported>Jitse Niesen (→What is a rotation?: clarify what I meant) |
imported>Paul Wormer |
||
Line 13: | Line 13: | ||
. </math> | . </math> | ||
This transformation leaves the point (1/2, 1/2, 0) in place, but it's not a rotation. So I think it's wrong to define a rotation as "a motion of the rigid body that leaves at least one point of the body in place". -- [[User:Jitse Niesen|Jitse Niesen]] 16:47, 14 May 2009 (UTC) | This transformation leaves the point (1/2, 1/2, 0) in place, but it's not a rotation. So I think it's wrong to define a rotation as "a motion of the rigid body that leaves at least one point of the body in place". -- [[User:Jitse Niesen|Jitse Niesen]] 16:47, 14 May 2009 (UTC) | ||
::The vector (1/2, 1/2, 0) is an element of the difference space of the 3D real [[affine space]]. It represents the equivalence class consisting of pairs of ordered points ''P''→''Q'' related to each other by parallel translation (class of parallel oriented line segments). For instance ''O''→''P'' ∼ ''O''′→''P''′ are represented by the same triplet with | |||
:::<math> | |||
\begin{align} | |||
O \rightarrow& \begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix} \quad | |||
P \rightarrow \begin{bmatrix} 1/2 \\1/2 \\ 0 \end{bmatrix} \\ | |||
O' \rightarrow& \begin{bmatrix} -1 \\ 0 \\ 0 \end{bmatrix} \quad | |||
P' \rightarrow \begin{bmatrix} -1/2 \\1/2 \\ 0 \end{bmatrix}. \\ | |||
\end{align} | |||
</math> | |||
::Namely, | |||
:::<math> | |||
\begin{bmatrix} 1/2 \\ 1/2 \\ 0 \end{bmatrix} = | |||
\left( | |||
\begin{bmatrix} 1/2 \\ 1/2 \\ 0 \end{bmatrix}-\begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix} | |||
\right) | |||
= | |||
\left( | |||
\begin{bmatrix} 1/2 \\ 1/2 \\ 0 \end{bmatrix}-\begin{bmatrix} 1 \\ 0 \\ 0 \end{bmatrix} | |||
\right) | |||
- | |||
\left( | |||
\begin{bmatrix} 0 \\ 0 \\ 0 \end{bmatrix}-\begin{bmatrix} 1 \\ 0 \\ 0 \end{bmatrix} | |||
\right). | |||
</math> | |||
::A rotation is a motion of affine space that leaves invariant one point of affine space. To map affine space on the difference space (consisting of triplets of real numbers) we take a system of axes ''with origin in the invariant point''. Hence an orthogonal map of difference space is a rotation of affine space if and only if it leaves the triplet (0, 0, 0) invariant, or, in other words, iff '''b''' = 0 and '''R''' orthogonal. | |||
:--[[User:Paul Wormer|Paul Wormer]] 08:23, 16 May 2009 (UTC) |
Revision as of 02:23, 16 May 2009
What is a rotation?
As I understand the first sentence, a rotation is defined to be "a motion of the rigid body that leaves at least one point of the body in place", but what is a rigid body motion? I think SE(3), i.e., all transformations of the form
with R in SO(3), however that does not seem to be what is meant in the article. -- Jitse Niesen 10:50, 14 May 2009 (UTC)
- Yes, when b = 0 it is a rotation, provided R is an orthogonal matrix. When R = E it is a pure translation. I thought that "rigid body motion" would not have to be defined. See also Rotation matrix where I wrote the same (I'm still working on the latter). --Paul Wormer 11:23, 14 May 2009 (UTC)
But there are combinations of rotations and translations that leave points of the body in place. For instance, take
This transformation leaves the point (1/2, 1/2, 0) in place, but it's not a rotation. So I think it's wrong to define a rotation as "a motion of the rigid body that leaves at least one point of the body in place". -- Jitse Niesen 16:47, 14 May 2009 (UTC)
- The vector (1/2, 1/2, 0) is an element of the difference space of the 3D real affine space. It represents the equivalence class consisting of pairs of ordered points P→Q related to each other by parallel translation (class of parallel oriented line segments). For instance O→P ∼ O′→P′ are represented by the same triplet with
- Namely,
- A rotation is a motion of affine space that leaves invariant one point of affine space. To map affine space on the difference space (consisting of triplets of real numbers) we take a system of axes with origin in the invariant point. Hence an orthogonal map of difference space is a rotation of affine space if and only if it leaves the triplet (0, 0, 0) invariant, or, in other words, iff b = 0 and R orthogonal.
- The vector (1/2, 1/2, 0) is an element of the difference space of the 3D real affine space. It represents the equivalence class consisting of pairs of ordered points P→Q related to each other by parallel translation (class of parallel oriented line segments). For instance O→P ∼ O′→P′ are represented by the same triplet with
- --Paul Wormer 08:23, 16 May 2009 (UTC)