Dizzy (series): Difference between revisions

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With a few exceptions, the cast of 'good guys' in the Dizzy series consists mainly of Dizzy and his family, collectively known as 'The Yolkfolk'. Each of these characters are eggs that wear boxing gloves, and are all visually similar except for one or two minor differences.
With a few exceptions, the cast of 'good guys' in the Dizzy series consists mainly of Dizzy and his family, collectively known as 'The Yolkfolk'. Each of these characters are eggs that wear boxing gloves, and are all visually similar except for one or two minor differences.


The only playable character in each of the Dizzy games is an egg known as Dizzy, however he was not intended to be an egg when created. The Oliver Twins felt that due to the graphical limitations at the time it was hard to identify with most video game characters, and they decided that the best way to counteract this was to focus on the most personable part of the character - the face. They therefore created a face with a clearly visible expression and gave it hands and feet. An advantage of this was that the simply character was easy to animate, and the character was given a bounce when he stood and a somersault when he jumped<ref>http://yolkfolk.com/site/page.php?id=78 - Video interview with The Oliver Twins from British TV show ''When Games Attack''.</ref>. This inspired the name, Dizzy, and when people played the first game many of them immediately saw Dizzy to be an egg, and The Oliver Twins decided to run with this concept.
The only playable character in each of the Dizzy games is an egg known as Dizzy, however he was not intended to be an egg when created. The Oliver Twins felt that due to the graphical limitations at the time it was hard to identify with most video game characters, and they decided that the best way to counteract this was to focus on the most personable part of the character - the face.  
 
{{quotation|One morning we were just playing around with how big we could get a face on screen, but that obviously meant not giving it a body. We ended up drawing the biggest face we could and simply added arms and legs to it so it actually held together and you could run it around the screen.|Philip Oliver|interview with Gamestation magazine<ref>http://www.yolkfolk.com/site/image.php?image=gamestm/gamemag3.jpg - The original good egg, Gamestation magazine</ref>}}
 
An advantage of this was that the simply character was easy to animate, and the character was given a bounce when he stood and a somersault when he jumped. This inspired the name, Dizzy, and when people played the first game many of them immediately saw Dizzy to be an egg, and The Oliver Twins decided to run with this concept.


Dizzy was given red gloves (later decided to be boxing gloves) and red shoes. He has no other identifiable features. Due to his exploits he is often seen as the hero of the village.
Dizzy was given red gloves (later decided to be boxing gloves) and red shoes. He has no other identifiable features. Due to his exploits he is often seen as the hero of the village.

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© Image: Codemasters and The Oliver Twins
According to The Oliver Twins, "This was the first illustration to really capture the spirit behind Dizzy. It's the box artwork by Alastair Graham for Fantasy World Dizzy."[1]

Dizzy is a series of video games initially created by The Oliver Twins and published by Codemasters between 1986 and 1993.

There are two main types of Dizzy game. The first type, which include the first two games released, are platform-adventure games. These are considered to be the main or core games in the series. In addition a number of small action games were released between the main games. These are generally considered spin-offs.

Recurring Characters

The Yolkfolk

With a few exceptions, the cast of 'good guys' in the Dizzy series consists mainly of Dizzy and his family, collectively known as 'The Yolkfolk'. Each of these characters are eggs that wear boxing gloves, and are all visually similar except for one or two minor differences.

The only playable character in each of the Dizzy games is an egg known as Dizzy, however he was not intended to be an egg when created. The Oliver Twins felt that due to the graphical limitations at the time it was hard to identify with most video game characters, and they decided that the best way to counteract this was to focus on the most personable part of the character - the face.

One morning we were just playing around with how big we could get a face on screen, but that obviously meant not giving it a body. We ended up drawing the biggest face we could and simply added arms and legs to it so it actually held together and you could run it around the screen. — Philip Oliver, interview with Gamestation magazine[2]

An advantage of this was that the simply character was easy to animate, and the character was given a bounce when he stood and a somersault when he jumped. This inspired the name, Dizzy, and when people played the first game many of them immediately saw Dizzy to be an egg, and The Oliver Twins decided to run with this concept.

Dizzy was given red gloves (later decided to be boxing gloves) and red shoes. He has no other identifiable features. Due to his exploits he is often seen as the hero of the village.

© Screenshot: Codemasters and The Oliver Twins
Some of the Yolkfolk as seen in Fantasy World Dizzy

Most of the rest of the Yolkfolk were introduced in Fantasy World Dizzy. Of these, the most significant is Daisy. Daisy is Dizzy's girlfriend. She is kidnapped or otherwise in peril several times throughout the series, and the goal of several games is to rescue her. She can be identified by her hair.

The other Yolkfolk introduced in Fantasy World Dizzy are:

  • Dylan, a hippie, who is implied to be interested in certain illegal substances which often result in him entering a trance-like state. He can be identified by his hat.
  • Denzil, the 'cool' member of the Yolkfolk, is never found far from his music and often cannot be bothered to talk to the others. He can be identified by his headphones and shades.
  • Dozy, who is interested in almost nothing except sleep - often to the point that he cannot be woken. He has no physical identifying features, but can be identified by the ZZZZ's floating from his head signifying his snoring.
  • Grand Dizzy, the elder of the Yolkfolk, is Dizzy's grandfather. He likes nothing more than telling everyone about tales of his youth, and doesn't seem to notice when nobody is around to listen to him. In Fantasy World Dizzy he can be identified by his walking stick and moustache, however in later games the moustache was replaced with a beard.

There were also two late additions to the Yolkfolk. First seen in Magicland Dizzy, Dora is Dizzy's younger sister, who can be identified by the bow in her hair. The other late addition is Danny, who never actually appeared in a published game. Prior to the release of Magicland Dizzy a mini-game called Dizzy 3.5: Into Magicland was released on the cover of some UK magazines, which was like the main games but consisted of only five screens and was only for promotional purposes. Danny was in this mini-game, and could be identified by his unusual posture.

The Good Wizard Theodore

Pogie the Fluffle

The Evil Wizard Zaks

Platform-adventure games

Dizzy: The Ultimate Cartoon Adventure

Dizzy: The Ultimate Cartoon Adventure was created by The Oliver Twins and released in June 1986.

Treasure Island Dizzy

Treasure Island Dizzy was created by The Oliver Twins and released in August 1987.

Fantasy World Dizzy

Fantasy World Dizzy was created by The Oliver Twins and released in October 1989.

Magicland Dizzy

Magicland Dizzy was created by Big Red Software and released in December 1990.

Fantastic Dizzy

Fantastic Dizzy was created by The Oliver Twins and released in April 1991.

Spellbound Dizzy

Spellbound Dizzy was created by Big Red Software and released in November 1991.

Dizzy: Prince of the Yolkfolk

Dizzy: Prince of the Yolkfolk was created by Big Red Software and released in December 1991.

Crystal Kingdom Dizzy

Crystal Kingdom Dizzy was created by Visual Impact and released in December 1992.

Action games

Fast Food Dizzy

Fast Food Dizzy was created by The Oliver Twins and released in December 1987.

Kwik Snax

Kwik Snax was created by The Oliver Twins and released in November 1990.

Bubble Dizzy

Bubble Dizzy was created by The Oliver Twins and released in November 1990.

Dizzy Panic!

Dizzy Panic! was created by Big Red Software and released in May 1991.

Dizzy Down the Rapids

Dizzy Down the Rapids was created by The Oliver Twins and released in April 1991.

Go! Dizzy Go!

Go! Dizzy Go! was created by The Oliver Twins and released in November 1993.

References

  1. http://www.olivertwins.com/yolkfolk.htm - Dizzy And The Yolkfolk..., The Oliver Twins
  2. http://www.yolkfolk.com/site/image.php?image=gamestm/gamemag3.jpg - The original good egg, Gamestation magazine