Real-Time Protocol

From Citizendium, the Citizens' Compendium
Jump to: navigation, search
This article is a stub and thus not approved.
Main Article
Talk
Related Articles  [?]
Bibliography  [?]
External Links  [?]
Citable Version  [?]
 
This editable Main Article is under development and not meant to be cited; by editing it you can help to improve it towards a future approved, citable version. These unapproved articles are subject to a disclaimer.

In the Internet Protocol Suite, the Real-Time Protocol is a unidirectional end-to-end transport protocol appropriae for delay-sensitive, loss-tolerant applications such as audio or video streams.[1] It may run over unicast or multicast networks, and is encapsulated in the User Datagram Protocol.

It is a best-effort protocol that does not use the Resource Reservation Protocol and does not guarantee quality of service. To assist in obtaining the best possible quality of service, the Real-Time Control Protocol provides minimal management information back to the transmitter.

References

  1. H Schulzrinne, S Casner, R Frederick, V Jacobson (July 2003), RTP: A Transport Protocol for Real-Time Applications, Internet Engineering Task Force, RFC3550