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- {{dambigbox|decomposition|Half-life}} ...f time required for 0.1% of the substance to decay. Using the value of the half-life of a compound, one can predict both future and past quantities.2 KB (293 words) - 16:59, 2 December 2021
- #REDIRECT [[Half-life]]23 bytes (2 words) - 14:48, 24 September 2012
- 12 bytes (1 word) - 14:26, 25 April 2008
- '''Half-life''' refers to different things: {{r|Half-life}}133 bytes (16 words) - 10:10, 17 July 2010
- 137 bytes (20 words) - 23:23, 23 September 2008
- 155 bytes (25 words) - 02:24, 16 December 2008
- 155 bytes (25 words) - 02:59, 16 December 2008
- #REDIRECT [[Half-Life (video game)]]36 bytes (4 words) - 10:59, 17 July 2010
- 89 bytes (12 words) - 23:20, 23 September 2008
- Auto-populated based on [[Special:WhatLinksHere/Half-life]]. Needs checking by a human. {{r|Half-life (disambiguation)}}802 bytes (101 words) - 12:57, 15 March 2024
- ...ell as the ''Uplink'' demo levels which were not present in the full game. Half-Life has been named "game of the year" several times by different computer gamin ...like a bazooka, a laser weapon, a crossbow and even a severed alien limb. Half-Life's unusual choice of mêlée weapon, the orange crowbar, has since become fa4 KB (664 words) - 08:42, 15 July 2013
- 145 bytes (16 words) - 11:27, 17 July 2010
- #REDIRECT [[Half-Life (video game)/Definition]]47 bytes (5 words) - 10:59, 17 July 2010
- 98 bytes (14 words) - 23:21, 23 September 2008
- {{r|Half-Life 2}}161 bytes (20 words) - 08:14, 22 April 2023
- * [http://planethalflife.gamespy.com/ Planet Half-Life] on Gamespy309 bytes (36 words) - 11:30, 17 July 2010
Page text matches
- '''Half-life''' refers to different things: {{r|Half-life}}133 bytes (16 words) - 10:10, 17 July 2010
- {{rpl|Half-life}} {{rpl|Half-Life (game)}}195 bytes (25 words) - 05:15, 2 November 2022
- Video game developer responsible for games including [[Half-Life (video game)|Half-Life]] and [[Portal (video game)|Portal]].161 bytes (19 words) - 11:26, 17 July 2010
- #REDIRECT [[Half-life]]23 bytes (2 words) - 14:48, 24 September 2012
- #REDIRECT [[Half-Life (video game)]]36 bytes (4 words) - 10:59, 17 July 2010
- {{dambigbox|decomposition|Half-life}} ...f time required for 0.1% of the substance to decay. Using the value of the half-life of a compound, one can predict both future and past quantities.2 KB (293 words) - 16:59, 2 December 2021
- #REDIRECT [[Half-Life (video game)/Definition]]47 bytes (5 words) - 10:59, 17 July 2010
- The first widely used anxiolytic [[benzodiazepine]], with a relatively long half-life121 bytes (14 words) - 12:47, 13 June 2010
- 155 bytes (25 words) - 02:24, 16 December 2008
- 155 bytes (25 words) - 02:59, 16 December 2008
- {{r|Half-Life (video game)|Half-Life}}280 bytes (42 words) - 11:27, 17 July 2010
- 150 bytes (19 words) - 12:43, 1 November 2009
- 158 bytes (22 words) - 10:12, 7 April 2010
- Auto-populated based on [[Special:WhatLinksHere/Half-life]]. Needs checking by a human. {{r|Half-life (disambiguation)}}802 bytes (101 words) - 12:57, 15 March 2024
- * [http://planethalflife.gamespy.com/ Planet Half-Life] on Gamespy309 bytes (36 words) - 11:30, 17 July 2010
- ! Isotope !! Half-life !! Spin !! Abundance (%)441 bytes (54 words) - 10:25, 2 May 2008
- {{r|Journal cited half-life}}368 bytes (45 words) - 18:08, 28 July 2009
- {{r|Half-Life 2}}161 bytes (20 words) - 08:14, 22 April 2023
- .... ISBN 0-415-23355-0.</ref> Radioactive decay is a steady process, and the half-life is the time taken for half of a radioactive sample to decay. It is the most2 KB (367 words) - 15:47, 24 September 2012
- {{r|Half-life}}492 bytes (63 words) - 21:24, 16 April 2011