Search results

Jump to navigation Jump to search

Page title matches

  • ...occupied by the user, but the user is unaware of them. A very basic use of ubiquitous computing, for example, turns on a room light when it senses a person has entered. A Ubiquitous computing complements [[virtual reality]], where, rather than the ubiquitous computing paradigm that senses a human in the real environment, the alternate paradig
    4 KB (705 words) - 09:44, 23 May 2010
  • 189 bytes (27 words) - 09:42, 23 May 2010
  • {{r|Tab (ubiquitous computing)}} {{r|Pad (ubiquitous computing)}}
    344 bytes (40 words) - 09:46, 23 May 2010

Page text matches

  • {{r|Tab (ubiquitous computing)}} {{r|Pad (ubiquitous computing)}}
    344 bytes (40 words) - 09:46, 23 May 2010
  • ...occupied by the user, but the user is unaware of them. A very basic use of ubiquitous computing, for example, turns on a room light when it senses a person has entered. A Ubiquitous computing complements [[virtual reality]], where, rather than the ubiquitous computing paradigm that senses a human in the real environment, the alternate paradig
    4 KB (705 words) - 09:44, 23 May 2010
  • {{r|Ubiquitous computing}}
    245 bytes (28 words) - 15:30, 25 October 2010
  • {{r|Ubiquitous computing}}
    365 bytes (46 words) - 18:20, 27 December 2008
  • New technologies, such as wearable computers, ubiquitous computing, virtual reality, and automated checkout & logistics are enabled by new sho ...everywhere, but taking actions invisibly to a user. A very basic use of ubiquitous computing, for example, turns on a room light when it senses a person has entered. A
    10 KB (1,563 words) - 07:32, 18 March 2024
  • ...ct. Other paradigms, however, include ''[[virtual reality]] (VR)'' and ''[[ubiquitous computing]] (UC)''. In VR, the user becomes part of the interface environment. In UC,
    8 KB (1,186 words) - 06:28, 31 May 2009