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  • ...[[video game]]). There is an entire industry dedicated to the selling of entertainment services. ==Examples of Entertainment==
    543 bytes (68 words) - 04:46, 7 March 2024
  • Video game for the Nintendo Entertainment System (and later Super Nintendo Entertainment System) in which a player scrolls through several levels to save Princess T
    221 bytes (30 words) - 08:48, 27 July 2010
  • ...16-bit [[video game]] console, released as the successor to its [[Nintendo Entertainment System]] (NES).
    189 bytes (24 words) - 06:17, 8 January 2024
  • {{r|Sony Pictures Entertainment}} {{r|Spyglass Entertainment||**}}
    818 bytes (97 words) - 14:14, 5 March 2010
  • The '''Nintendo Entertainment System''' is the first console released by [[Nintendo]] in [[North America] ...then released the [[Super Nintendo Entertainment System]] and the Nintendo Entertainment System was out of the market.
    1 KB (184 words) - 03:42, 21 March 2010
  • #REDIRECT [[Entertainment Software Rating Board]]
    49 bytes (5 words) - 22:07, 11 June 2007
  • ==Music, Theatre, Entertainment & Arts== ...music.co.za/ SA Music, Entertainment & Arts] South African Music, Theatre, Entertainment & Arts portal
    2 KB (314 words) - 20:07, 1 January 2008
  • An entertainment and cultural district now being created in Montreal.
    105 bytes (13 words) - 23:51, 1 June 2008
  • An online video game, released by Blizzard Entertainment in 2004.
    101 bytes (12 words) - 09:20, 10 March 2009
  • Media and entertainment [[conglomerate]] headquartered in [[Burbank, California]] (founded 1923).
    133 bytes (12 words) - 06:51, 28 February 2021
  • *''StarCraft''. Irvine, CA: Blizzard Entertainment, 1998. Scribd. Web. 23 May 2011. <http://www.scribd.com/doc/25478804/StarCr
    151 bytes (15 words) - 02:12, 23 May 2011
  • {{r|Entertainment}} {{r|Acclaim Entertainment}}
    462 bytes (59 words) - 15:07, 13 September 2010
  • ...based on the hugely popular World of Warcraft MMORPG published by Blizzard Entertainment.
    149 bytes (20 words) - 16:04, 1 June 2008
  • [[Nintendo]]-owned entertainment franchise based on computer game where players collect "pocket monsters" an
    176 bytes (22 words) - 11:40, 9 July 2008
  • ...NES) [[Nintendo]]'s [[16-bit]] gaming console, successor to the [[Nintendo Entertainment System]] (NES).
    148 bytes (17 words) - 11:40, 24 April 2010
  • ...r company who guides the professional career of [[music]] artists in the [[entertainment]] industry.
    151 bytes (19 words) - 06:27, 25 March 2010
  • ...ion real-time strategy multiplayer video game for PC and Mac from Blizzard Entertainment, originally released on March 31, 1998.
    185 bytes (22 words) - 13:37, 28 February 2011
  • ...oducts to which people attach value, such as the provision of information, entertainment or security.
    187 bytes (27 words) - 06:29, 18 February 2010
  • World's third largest media and entertainment conglomerate, headquartered in the Time Warner Center in New York City.
    154 bytes (20 words) - 22:24, 10 September 2009
  • ...h pop boy band formed in 2010 with their participation in the UK televised entertainment competition ''The X Factor''.
    166 bytes (21 words) - 07:31, 4 November 2013
  • Form of visual entertainment in the nineteenth century, utilising contiguous views of passing scenery, a
    181 bytes (27 words) - 21:15, 10 September 2009
  • ==Entertainment==
    1 KB (173 words) - 01:02, 2 April 2008
  • ...first for the [[Famicom Disk System]] in 1986 and later for the [[Nintendo Entertainment System]].
    160 bytes (21 words) - 12:56, 6 July 2008
  • | publisher = Image Entertainment, | coauthors = Yes (Musical group);Sound Stage (Firm);Image Entertainment (Firm);OverDrive, Inc.
    950 bytes (109 words) - 01:07, 4 September 2008
  • ...azine founder Hugh Hefner's three girlfriends appearing with him in the E! Entertainment channel reality series ''The Girls Next Door''.
    219 bytes (31 words) - 13:25, 15 May 2011
  • Owned by [[Rupert Murdoch]], a news and entertainment conglomerate that owns or controls a large number of news media, publishers
    195 bytes (27 words) - 10:46, 4 December 2009
  • | title = The tenacity of the cockroach : conversations with entertainment's most enduring outsiders
    966 bytes (116 words) - 06:15, 7 March 2011
  • ...[id Software]] and released in 1993 that changed standards for interactive entertainment and came to define the emerging FPS genre for years after its release.
    247 bytes (34 words) - 12:22, 5 June 2010
  • ==Entertainment==
    1 KB (203 words) - 10:34, 4 March 2023
  • An interactive entertainment computer or electronic device that manipulates the video display signal of
    205 bytes (28 words) - 21:25, 12 July 2008
  • ...casts shows with a variety of topics, such as politics, economics, sports, entertainment, ecology, and cinema: ...d by Caroline Ithurbide and Boris Ehrgott - category: politics, economics, entertainment
    3 KB (404 words) - 22:57, 17 February 2010
  • {{r|Entertainment Software Association}} {{r|Sony & BMG Music Entertainment}}
    1,019 bytes (138 words) - 16:45, 27 November 2009
  • ...rectly or through intermediate subsidiaries, of various communications and entertainment companies, including:
    354 bytes (38 words) - 15:04, 15 April 2024
  • ...ese, either for communicating with non-Japanese speakers or commercial and entertainment purposes. Includes vocabulary and usages not found in the native English-sp
    256 bytes (33 words) - 19:51, 14 May 2008
  • CEO and Founder, A-Mark Financial Corporation and Co-Chair, A-Mark Entertainment, [[venture capital]] firms targeted at the [[entertaiment industry]]; Chair
    256 bytes (30 words) - 11:35, 19 March 2024
  • A series of games, books and comics created by [[Blizzard Entertainment]] based on the original game [[Warcraft: Orcs & Humans]] and most famously
    270 bytes (35 words) - 03:02, 16 April 2010
  • ...a hostess, correspondent and interviewer for the American television shows Entertainment Tonight and Access Hollywood.
    302 bytes (39 words) - 23:32, 10 July 2008
  • * [http://earlyradiohistory.us/sec003.htm News and Entertainment by Telephone (1876-1925)]
    554 bytes (76 words) - 12:38, 15 January 2008
  • ...h London, England, in 1873 as a public centre of recreation, education and entertainment and as North London's counterpart to the Crystal Palace in South London.
    275 bytes (41 words) - 21:08, 3 February 2010
  • Entertainment:
    470 bytes (53 words) - 23:28, 29 September 2020
  • ...st released by [[Sega]] in 1985. It was in competition with the [[Nintendo Entertainment System]] (NES) and, although it achieved some commercial success, it was ef
    294 bytes (41 words) - 06:13, 8 January 2024
  • '''Blizzard Entertainment, Inc.''' is a developer and publisher of [[video game]]s based in [[Califor
    314 bytes (44 words) - 15:30, 8 March 2023
  • ==Arts and entertainment==
    2 KB (286 words) - 08:58, 31 March 2023
  • ...languid mediascape -- news media (print, [[television]] and [[Internet]]), entertainment (Bollywood to Kollywood) as well as advertising and event management -- int
    410 bytes (56 words) - 19:21, 22 February 2008
  • {{r|Vivid Entertainment}}
    293 bytes (35 words) - 07:00, 19 April 2011
  • {{r|Nintendo Entertainment System}}
    201 bytes (25 words) - 11:40, 24 April 2010
  • ...ited States of America|American]] [[singer]], [[actress]], and prominent [[entertainment]] [[celebrity]]. Today she is highly influential in the [[pop music]] scene ...media-cz_lg_richwomen07_0118womenstars_lander.html The 20 Richest Women In Entertainment], Forbes, January 18, 2007. </ref>
    2 KB (342 words) - 09:57, 27 June 2023
  • {{r|Super Nintendo Entertainment System}}
    186 bytes (24 words) - 05:57, 8 January 2024
  • {{r|Nintendo Entertainment System}}
    180 bytes (22 words) - 06:07, 8 January 2024
  • ...films, novels, comic books, video games, merchandising, and other forms of entertainment.
    2 KB (270 words) - 14:55, 2 February 2023
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