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Anime refers to the Japanese version of animation/cartoon. It has very distinct style and characterization from U.S. version of animation. Unlike U.S. cartoon, anime is not strictly meant for children. It comes in many genres for all sorts of people. In anime, it is very common that some of the main characters die in the story even if the particular anime is intended for children. This is not a common practice in U.S. cartoon where it tends to protect children from death.
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'''Anime''' (アニメ) refers to [[Japan]]ese animated [[cartoon]]ing. Anime has many genres and subgenres appealing to different audiences. It can range from high-end serious [[art]] film [[animation]], like [[Masaaki Yuasa]]'s 2004 avant-garde ''Mind Game'', to [[film]]s for grown-ups (such as [[Hayao Miyazaki]]'s and [[Satoshi Kon]]'s films), to [[television]] [[drama]]s, adventures, space operas, [[comedy|comedies]], and stories about giant [[robot]]s or talking hamsters (''Hamtaro''). It is even possible in anime for the protagonists to die in the end (e.g., ''Burst Angel'' and ''Neon Genesis Evangelion''), a practice very different from U.S. animation intended for children or general audiences.  


Nowadays, anime has gained more and more popularity in the western countries including U.S. Dragon Ball, Sailor Moon, Pokemon, and Naruto are some of the popular anime that have made significant impacts on anime attractiveness in the U.S.
In recent decades, anime has become increasingly popular outside Japan. In the U.S., popular examples include ''Dragon Ball,'' ''Sailor Moon,'' ''Pokémon,'' ''Naruto,'' and ''Death Note.'' Anime differs distinctly in style and characterization from U.S. animation, and, unlike much U.S. animation, is not always meant for children.


 
==See also==
[[Category:CZ Live]]
*[[Manga]]
[[Category:Stub Articles]]
[[Category:Recreation Workgroup]]

Latest revision as of 14:44, 3 March 2010

This article is a stub and thus not approved.
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Anime (アニメ) refers to Japanese animated cartooning. Anime has many genres and subgenres appealing to different audiences. It can range from high-end serious art film animation, like Masaaki Yuasa's 2004 avant-garde Mind Game, to films for grown-ups (such as Hayao Miyazaki's and Satoshi Kon's films), to television dramas, adventures, space operas, comedies, and stories about giant robots or talking hamsters (Hamtaro). It is even possible in anime for the protagonists to die in the end (e.g., Burst Angel and Neon Genesis Evangelion), a practice very different from U.S. animation intended for children or general audiences.

In recent decades, anime has become increasingly popular outside Japan. In the U.S., popular examples include Dragon Ball, Sailor Moon, Pokémon, Naruto, and Death Note. Anime differs distinctly in style and characterization from U.S. animation, and, unlike much U.S. animation, is not always meant for children.

See also